
Playing against a horde of Trekkies in their battle-ready fleet of ships, the thrill of being able to be victorious against human competition is a truly special feeling. However, because of a last-minute pullout by the multi-player host, Interplay was forced to scrap those plans for the most part and provide just a bare-bones multi-player environment. In Empires at War, you were supposed to be able to play in a multi-player Star Trek universe, gaining the ability to access improved starships with any of the available races in the game. The multi-player is finally stabilized with the Dynaverse II finally realizing the potential that Interplay had hoped to reach with Empires at War.

Having more selection is a nice improvement, but the online multi-player Dynaverse II universe is one of the biggest reasons to recommend this game to die-hard Trekkie gamers. But while it was nice to have more choices, not being a Trekkie knowledgeable on all the Star Trek universe history and its members, I found a certain level of comfort staying with the tried and true Federation or Klingon sects. Having a whole new group of available members to select from increases the re-playability of the game, especially in the multi-player world. The eight members of the cartel are the Orion Cartel, the Crimson Shadow (The House of Korgath), The Camboro Cartel, Prime Industries, The Tiger Heart Cartel, The Beast Raiders, The Syndicate, and the Wlydefire Compact.Īs with its predecessor, more is better. Each has its own background and history in the Star Trek realm. According to Star Trek lore, they are believed to be a clandestine arm of the Orion government, a rather dubious member of the Federation.Īnd they are pirates in the true sense of the word, flying through space marauding their way to great economic gain and glory.

It adds a new selection of Star Trek universe members to choose from over its predecessor, Star Trek: Starfleet Command II: Empires at War the eight pirate cartels of Orion. You control any one of the many selectable starships from the Star Trek universe and head out into the vast reaches of stars and space, either in the single-player campaign mode or online in the Dynaverse II environment. The original game moved the Star Trek universe from the board to the 3D environment of your PC, much to the ecstasy of Star Trek fans everywhere.
#STAR TREK ORION PIRATES EZE INI FILE PC#
This is another addition to the original Starfleet Command PC game, which is based on the long-popular Star Trek universe board game, Star Fleet Battles.

During game play, players will control various ships and all of its systems while taking it into combat against enemy vessels. Taking over command of one of the eight star empires from the original game you are able to choose between fighting against the Orion Pirates or joining forces with them to conquer the universe. Orion Pirates, the expansion to Starfleet Command 2, is a strategy game that involves thought and tactical maneuvers. No matter where the player's loyalties fall, the game offers 12 single player missions and several multiplayer battles to challenge his or her mettle. There is also the noble choice to fly for Starfleet and try squelch the nefarious business of the Orions.

#STAR TREK ORION PIRATES EZE INI FILE SERIES#
In Star Trek: Starfleet Command - Orion Pirates, missions revolve around the underground cartel of pirates and privateers featured in original series episodes like "Journey to Babel" and "The Menagerie Parts I and II." The pirates are organized into eight different families and players have the option to fly for any of these. Though billed as an expansion pack, this is a stand-alone release that does not require any of the original games to play. Virtual captains again venture out to the vast reaches of Federation space through this next episode in the Starfleet Command series.
